wii

Review: Star Wars: The Force Unleashed

After months of waiting, for the game to be released, I’ve finally got my grubby little mitts on a copy of Star Wars: The Force Unleashed for the Wii. I chose to buy it for the Wii purely because of the unique control system. The idea of wielding a lightsaber, and slamming people around the place really appealed to me more than the Xbox 360 version, yes I know it has far nicer graphics, but c’mon people, you get to wield a frickin’ lightsaber!

Well as you may of guessed, I was really looking forward to the game, and in some aspects my dark side’s thirst was quenched, but overall i was quite disappointed.

The control system for the Wii, at first, is enjoyable. Using the nunchuck for movement, and force powers is efficient, however the thrusting forward of the nunchuck to open the countless barriers on your missions gets very old, very fast. The Wiimote functions as your lightsaber, which is something that should have been immensely enjoyable;, however there is no skill involved, you just shake it around and the game does everything for you. It takes away from the fun quite considerably, and has ruined the game for me.

The missions themselves are extremely linear, there is nothing that particularly stands out, and the storyline is pretty average. Multiplayer is not much better. When you expect greatness - lightsaber duels with your mates - its hard to not be critical. I played a few games various different characters, of which there is no difference. After a few trials it would appear that all the development team has done is overlayed a different skin over the basic framework rather than provide the character with plus and negative points. The levels themselves got pretty boring after about ten games, and I have no desire to re-visit them.

I want to play the game on the Xbox360, more to see how the controls differ than anything else, but i’m a bit annoyed about wasting £35. I love Star Wars, but i think the franchise needs to stop churning out games that are pretty average compared to the marketing departments hype.

My Score Card for Star Wars: Force Unleashed

Gameplay: 5
Graphics: 6
Storyline: 6
Multiplayer: 4

Overall: 6/10

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Friday, October 3rd, 2008 Game Reviews No Comments

Smash Bros Brawl: Overrated

We all know what hype does, it builds and builds a product or idea until our brains are ready pop before it even lands on our shop shelves. well my friends, i generally try to avoid hype - especially in the gaming world.

It happened mildly with Halo 2, then subsequently 3, as Microsoft/Bungie tried to make the Master Chief synonymous with the word ‘gaming’. On every bus in the land was plastered ‘a hero never dies’, the same went for billboards, bus shelters and magazines. The result was a buzz that made the mole on Sarah Jessica Parker’s face seem insignificant - people started to believe in the hype, and if I’m being totally honest i was sucked into it as well.

Now we all know what happened next, yes it sold millions of copies to people who would probably have never picked the title up in the first place, but as a fan of the first one, and a bit gutted at the second, i had some pretty high hopes that the developers would do right, and not release a polished looking version of Halo 2…what they did? Shit.

Thats right, although the mass media thought it was groundbreaking, the gaming community were overall disappointed. Yes, i know the games magazines gave the game nines out of ten, but with a marketing budget that large, i think its fair to say people were bought off…

Now that I’ve set a back story for my gear grinding rant, i want to mention why I’ve titled this literary outburst “Smash Bros Brawl: Overrated”. Its quite simple really. When the game came out in Japan, people went daft fro it, proper excitement ensued, and natrually the hype-y band wagon came over here and was plastered all over the gaming mags (OK not to the same extent as Halo 3, but you couldn’t miss it) .

Now, although i have a history of manly games playing with my Xbox, and Playstation variations over the years, I’ve become (after buying one for the missus) a bit partial to the odd bit of Wii action. I’ve got Mario Kart, which is a nice nostalgic number, that although has its flaws avoids any flack from me. Smash Bros. Brawl on the other hand is a pile of crap. Its a painfully boring game, with each character (of whom only about 3 are worth playing as) have only a few limited moves. The story line is OK, but having to essentially repeat the same combat situation over and over and over again totally blows.

The characters themselves are terrible - picachoo: stupid rodent, completely unfun to play, and he’s yellow. Kirby: Pink thing, reminisent of a ballsac. there are others, but to be honest i don’t want to talk about it.

The main reason for this rant of sorts, is that I’m just plain fed up with over-hyping stuff. I understand the need for advertising, but when it becomes more important than the product itself, that surely can’t be a good thing. Maybe game developers need to remember why it is we play games.

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Thursday, September 25th, 2008 Gaming No Comments

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